Man this rewrite is turning into a major project.
All the on-screen characters from Chapter One were originally just my normal playable Sims. I was actually playing this town for a while before I got involved with the storytelling community on the *whispers* bad site. So couples had already paired up, homes had already been bought and furnished with whatever the sims earned from their jobs.
I think Jack Faerie was the first Sim I ever made, probably why he's my favourite. In any case, the playables were the cause of some decisions I wish I didn't make. Like Ash buying the big house. It's because he got promoted in his in-game job and was minting it. So I had to confect that storyline where he has the research side hustle to explain it. And I didn't like it, because it really looks like rich guys are Jasmine's type. Also, Milton is not an Irish name, because them being Irish didn't come up until I actually started writing the story and I just used the names they already had. They'd really fit better with a good old fashioned Irish surname, but it's too late now. They'll just have to have some sassenach ancestor haha. According to this site, there were some farming Miltons in Sligo in 1901, let's say they're Ash ancestors.
In any case, Jasmine's story was meant to be a simple, light hearted two-parter. A slightly longer companion to Tony's story. I had the amnesia plot, but that was meant to be it, resolution in chapter 2 or 3, the end. I had no real plan other than that and was literally making it up as I went along. And then the story just went ahead and did its own thing and got really dark, which I never intended. Since I'm redoing all the screenshots and doing some really heavy handed editing, I could have just ditched the new house thing altogether, but it's too late now and the side hustle thing pops up too many times for me to bother myself editing it out. But there are a lot of things I am editing out. I am taking an axe to a lot of this and giving Jasmine the rewrite she deserves.
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